Making Process
In FNF Bead's own words
FNF has such a distinct visual style that I figured it would translate well to beads. The character designs are bold, high-contrast, and already kind of pixel-art adjacent — so I uploaded one of the character sprites directly into the Studio.
The conversion surprised me. Because the source art doesn’t have smooth gradients (it’s already a stylized illustration), the bead pattern came out clean with minimal color reduction. I only did one round of batch replace, mostly to simplify the background tones. Ended up at 22 colors, which felt right.
I chose a circle layout because the character’s pose is centered and upright — it fits naturally inside a round boundary without losing anything important at the edges.
14400 beads at 120×120 is a serious commitment. I spread it over about a week, working in column sections rather than rows because the character’s vertical proportions made that easier to track. Printed the pattern at A2, taped it to the wall next to my workspace.
The finished piece looks like it belongs in a game room, which was the whole idea.