Perler Bead Creation

FNF Bead's Bead Showcase

Friday Night Funkin' character in a circle layout — 120×120, 14400 beads, 22 colors. Uploaded the character art directly and let the Studio handle the conversion.

Created May 3, 2026 120×120 grid 14,400 beads
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Grid Size 120×120
Colors Used 22
Total Beads 14,400
Difficulty Advanced
fnfgamingcharactercircle

Creation Workflow

Original reference → Studio pattern output → finished bead art

1 Original Reference
Original reference photo used by FNF Bead

Source image uploaded to the Studio

2 Studio Pattern
Perler Bead Studio pattern output for FNF Bead's creation

Auto-converted pixel grid in the Studio

3 Finished Piece
Finished perler bead artwork by FNF Bead

Completed and ironed bead art

Pattern Notes

Uploaded FNF character artwork directly into the Studio. The source art is already pixel-style so the conversion was cleaner than expected — not much reduction needed on the main silhouette. 22 colors after one round of batch replace on the background tones. Circle layout fits the character's centered pose well.

Making Process

In FNF Bead's own words

FNF has such a distinct visual style that I figured it would translate well to beads. The character designs are bold, high-contrast, and already kind of pixel-art adjacent — so I uploaded one of the character sprites directly into the Studio.

The conversion surprised me. Because the source art doesn’t have smooth gradients (it’s already a stylized illustration), the bead pattern came out clean with minimal color reduction. I only did one round of batch replace, mostly to simplify the background tones. Ended up at 22 colors, which felt right.

I chose a circle layout because the character’s pose is centered and upright — it fits naturally inside a round boundary without losing anything important at the edges.

14400 beads at 120×120 is a serious commitment. I spread it over about a week, working in column sections rather than rows because the character’s vertical proportions made that easier to track. Printed the pattern at A2, taped it to the wall next to my workspace.

The finished piece looks like it belongs in a game room, which was the whole idea.

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